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Alex Tzakis's avatar

This is a great topic. I think encounter tables being out of vogue is the fault of 5E. In 5E an unexpected "encounter" is 100% always combat and soaks hours of gameplay. I didn't start using them until playing OSR style games that include reaction tables. I now love random encounter tables.

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GMaia's avatar

My comment doesn't focus whether or not random tables are better than 'scheduled' events. I agree with the overall concept as I really love the concept of uncertainty in RPGs. I do reccomend a reading which is a milestone for such a concept: 'Uncertainty in games' by Greg Costikyan. ...and back to my comfort zone: I have realized other ways to keep high the level of uncertainty in my game that random tables are even not necessary and I came to this solution also thanks to the reading here above!

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